2009年3月18日 星期三

schedule review


the red bar is the finishing percentage of that task, the progress is super slow !!!
HURRY UP GUYS

2009年3月16日 星期一

hero model


完成起骨

2009年3月14日 星期六

2009年3月10日 星期二

model of the hero



right one is the new ver. of the leg.

It seems OK when there is no colour...
However, after adding the colour it looks very...strange.

new ver.↓



2009年2月13日 星期五

After 2nd presentation...

after our 2nd presentation...we had a short meeting with Pang....below is the minute of that meeting...

- Fix the frame rate
- swinging the weapon (animated)
- the model animation need to be very accurate
(eg: walking needs how many seconds)
- build 1 or 2 models to import to the game 1st
(no need to build to many, make the game works 1st)
- the rolling star can assume it is a long fix chain (no need to divide the chain into many balls)
- 場景
- hit points (attacking of the monsters)
- monster die and disappear
- shadow of the 3d models - can do it in Maya
(jump then the shadow will become smaller)
- status page
- sound/music
- dialog - can be done in the later part

That's All~~

2009年1月21日 星期三

Interim Report Submission

Project Title: Capsule Adventure

Member 1 : Rock Yip, email: kawaiyip4@student.cityu.edu.hk, contact no: 9582 5999

Member 2 : Wing Tang, email: 50739785@student.cityu.edu.hk, contact no: 9039 7251

Member 3 : Fish Au, email: 50932536@student.cityu.edu.hk, contact no: 9010 3661

1st Advisor: Mr YIM Chun Pang

2nd Advisor: Dr LI Minming

Link to FYP proposal: http://sweb.cityu.edu.hk/kawaiyip4/[20-01-2009]Proposal.doc

2nd Report Updated

with TOC
http://sweb.cityu.edu.hk/kawaiyip4/[20-01-2009]Proposal.doc